Design guidelines for Windows app icons - Windows apps (2024)

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Follow these guidelines to create a great app icon for your app that feels at home on Windows.

Design guidelines for Windows app icons - Windows apps (1)

An icon should be a metaphor for its app: a visual representation of the value proposition, functions, and features of the product.

Representation

Your icon should illustrate the concept of your app in a singular element using simple forms.

When creating your icon, use clear metaphors and leverage concepts that are largely understood - such as an envelope for mail or magnifying glass for search. The key concept should be your icon's focal point; don't dilute your icon by adding decorative elements that don’t support the metaphor. To enhance communication clarity, use no more than two metaphors in a single icon. If a single metaphor can be used, that’s even better.

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Literal metaphors are best for articulating the purpose and promise in a clear way. A good test for an effective icon is when users can tell what it represents without a label.

Only use an abstract metaphor in instances where it's impossible to find a literal, self-evident metaphor to represent the core functionality of a product.

Icons should not include typography as part of the design. Letters and words on your icon should be avoided and only used when it’s essential. The app’s name will appear in association with the icon throughout the operating system.

Design guidance: Shape

The grid and rounded corners

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Microsoft aligns its icons to a 48x48 grid initially to ensure a balanced icon that takes advantage of the space available, while still maintaining a distinctive shape and silhouette. Aligning your icon's distinctive features to the grid will balance well with the other icons around it.

Approachability is a Microsoft personality principle. One way we communicate this trait is by using soft or rounded corners. Shapes used in your app's product icons should be built to align with the icon grid. The corners of these shapes should match the rounded corners in the icon grid. When rounded corners are applied to an exterior curve, use a 2px radius at 48x48. When rounded corners are applied to an interior curve, use a 1px radius instead.

Silhouette

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A visually balanced silhouette allows good icon scalability and also avoids extremes of thick and thin shapes. Use the grid to design a silhouette that’s distinctive, yet legible at small sizes. Use as few shapes with as few corners as possible to distinguish your product while still feeling at home on Windows.

Detail

When adding detail, care should be taken to maintain legibility at small sizes. It is recommended to only add additional literal detail to the most prominent layer of an icon.

Design guidance: Color and gradients

Pick colors carefully and avoid relying on color alone to convey meaning. Use shape and metaphor with color to communicate. To avoid complexity when scaling an icon across a range of sizes, treatments to colors should be minimized. Color gradients, overlays of varying opacity, and tints of color should be kept to a minimum.

Gradients should be subtle for the most part. Try to limit your gradient ramps to only one or two steps in both the horizontal and vertical directions.

The default angle for gradients is 120 degrees. Start and end points can be adjusted accordingly. The important thing is that it’s a smooth transition. Avoid very tight transitions that would feel like reflections or dimension.

Monochrome palette

Create a monochrome palette using the following steps:

  1. Create three colors from the same hue. In most cases you will have to adjust the light color to be brighter and the dark color to be less saturated, but of course you should use your best judgement.
  2. Create three steps in between each base color. This will be your primary lane. Most of the icon should be comprised of these colors.
  3. For a wider palette, create tints to white and shades to black using the same method as step 2. These tints and shades should be used only when you need a little more contrast.
  4. The tints of the dark colors and shades of the light colors are usually useless and drab. They can be removed.

Monochrome gradients

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Monochrome gradients are usually used to give a subtle hint toward an ambient light angle coming from the top left. They should not be treated as a direct light source though. The idea is to give the shapes a little movement without being too dramatic.

Analogous palette

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Creating an analogous palette is exactly like creating a monochrome palette, but with more colors. The key to this type of palette is not to overdo it. Be thoughtful with your color transitions.

  1. Create three color sets instead of one.
  2. Make vertical ramps out of all three color sets.
  3. Instead of creating tints and shades using white and black, use your second and third colors instead.

Analogous gradients

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Analogous gradients should be at the same angle as the monochrome, but don't always have to be. Typically lighter hues should be on top left to avoid looking overly dramatic but also to be as consistent as possible with the monochrome.

Design guidance: Contrast, shadow, and perspective

Color contrast

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Accessibility is a high priority for Microsoft. App icons are primarily displayed on either light and dark backgrounds but displayed over desktop background images and tints or shades of the system accent color. It is difficult to make an icon 100% accessible on every background, but there are several things you can do to ensure your icon is as accessible as possible.

  • Use color values in all 3 ranges, dark, medium, light.
  • Make sure at least half of your icon passes a 3.0:1 contrast ratio on light and dark theme.
  • Some hue values are more difficult than others. Yellow will never pass an accessible contrast ratio on light theme until it’s brown. Reds are more difficult on dark theme.
  • Though not required, you have the option to provide separate light and dark theme assets for Taskbar, Start and other theme-sensitive areas of Windows.

High contrast

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Tip

Windows 11 no longer requires high contrast assets for app icons.

High contrast icons are black and white and should be a direct representation of your app icon. Often the high contrast icon can be created from the color version using a solid fill and line. Avoid gradients in high contrast icons. Sometimes monoline icons are required for in-app experiences should be designed according to these guidelines.

Layering and shadow

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Top/Front facing view.

Isometric view to illustrate z-depth. For illustrative purposes only; not a suggested design option.

Icons are composed of flat objects sitting on top of the layers below it.

  • Use as few layers as possible, and minimize extreme contrasts of scale between shapes.
  • Use drop shadows within icons to create definition between object layers and visually connect components to each other within the icon design.
  • In general, shadows cast from light onto dark shapes have the best result.
  • Inner shadows should only cast a shadow on the graphic symbol, not on to the surrounding background.
  • There are two types of inner shadow both of which have two shadows each

Shadow construction

All of these values are to be rendered at 48x48 px and scaled up or down from there. If this is not adhered to, shadows will be inconsistent across the icon system.There are two types of object shadows both of which have two shadows each. Objects within the same metaphor have a shadow with slightly less blur.

Same metaphor

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This shadow is used when you have content within a single metaphor that needs some depth. It’s not always necessary to do this, but single object metaphors need some depth to feel like part of the system. the blue on shadow 2 is the only difference.

Separate metaphor

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This shadow is used when you have two objects that overlap each other but are not necessarily part of the same metaphor. The shadow should be masked into the shape below it.

Perspective

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The icons on the left are fairly simple; perspective is not recommended, but may be appropriate here. The icon on the right is too complex for perspective, so using it for this icon is not recommended.

Icons should be drawn with a straight-on perspective to present the metaphor in a simple easy to understand way. Exceptions are cases where the metaphor doesn’t read well without viewing another side of it. For example a cylinder viewed straight on is a rectangle so the top could be added to show that it has volume. The other exception is when an app is related to 3d where it makes sense to show dimension. In both cases the previous guidelines about flat objects still applies. Layers should always be flat and perpendicular to the viewing angle.

Design guidelines for Windows app icons - Windows apps (2024)

FAQs

What are the specs of Windows app icons? ›

Application icons and Control Panel items: The full set includes 16x16, 32x32, 48x48, and 256x256 (code scales between 32 and 256). The . ico file format is required. For Classic Mode, the full set is 16x16, 24x24, 32x32, 48x48 and 64x64.

What are the rules for app icons in Windows 11? ›

Windows 11 no longer requires high contrast assets for app icons. High contrast icons are black and white and should be a direct representation of your app icon. Often the high contrast icon can be created from the color version using a solid fill and line. Avoid gradients in high contrast icons.

What is the format of Windows icons? ›

The ICO file format is an image file format for computer icons in Microsoft Windows.

What are the requirements for desktop icons? ›

Apps should have, at the bare minimum: 16x16, 24x24, 32x32, 48x48, and 256x256. This covers the most common icon sizes, and by providing a 256px icon, ensures Windows should only ever scale your icon down, never up.

Where are standard Windows icons? ›

These icons are stored in the Windows system folder, which is located in C:\Windows\System32. In this folder, you will find a folder called “shell32. dll”. This folder contains all of the system-defined icons.

How many types of Windows icons are there? ›

Understanding the types of icons (glyph icons, outline icons, universal icons, conflicting icons, and other types), how they're best used, and what makes a “good” icon will help you implement them effectively in your UX designs.

How do I customize Windows icons? ›

How to Change Icon Pictures
  1. Right-click the icon and click Properties.
  2. Click the Shortcut tab (if one is available), and then click Change Icon.
  3. Click the icon that you want to use from the list, click OK, and then click OK.

How do you change the icons on Windows apps? ›

Right-click the name of the program in the drop-down menu, and open the Properties menu. In the Properties menu, click the center button that says “Change Icon…” If the icon does not show up, click the “Browse” button and go to the file location where the . ico file is saved.

How do I customize icons in Windows 10 or 11? ›

(Shortcuts) Right-click on the shortcut you want to change and click “Properties.” In the properties window, click the tab along the top of the frame that says “Shortcut,” and then click the button below that says “Change Icon…”

What format should icons be in? ›

The PNG format has demonstrated the biggest increase in size, but its transparency, availability and processing ease make it a good choice for adding icons or logos to a website. Also, you can use it to post an image in the optimum quality, without any compression artifacts or retain transparency.

What do Windows icons mean? ›

Windows uses icons to graphically represent items, such as programs and folders. This is part of Windows GUI, or graphical user interface. Icons appear everywhere throughout Windows, and are really just pictures that depict the type of items they represent. The Windows desktop contains a range of desktop icons.

What is standard icons in computer? ›

Standard icons are the error, warning, information, and question mark icons that are part of Windows. The standard error, warning, information, and question mark icons. The standard icons have these meanings: Error icon. The user interface (UI) is presenting an error or problem that has occurred.

What is the difference between icons and shortcuts? ›

Answer. - **Objects Icons:** Typically represent files, folders, or applications and are used to launch or access specific content. - **Shortcut Icons:** Serve as quick links to files, folders, or applications, providing a convenient way to access them without navigating through the entire file system.

What size are the icons in Windows 10? ›

Most all icons in Windows 10 are saved at a resolution 96dpi with a size of 256 x 256 and then depending on where the icons are used (Start Menu, Taskbar, System Tray . . etc.) Windows will automatically scale down the icons.

What is the resolution of Windows icons? ›

Standard icon sizes in Windows:

256 x 256 pixels → extra large and large icons display. 48 x 48 pixels → for medium icons display. 32 x 32 pixels → for small icons display. 16 x 16 pixels.

What are the specs of an icon file? ›

Multiple sizes of the ICO images allow icons to be scaled appropriately. On Windows OS, all the icons are ICO format files. Since the launch of this format by Microsoft, it has been developed a lot. Latest ICO images can be of 256 x 256 pixels and contain 24 bits of colors and 8 bits of transparency.

What size are app icons? ›

Usually, Android app icons are created in 4 sizes: 192 x 192 pixels, 144 x 144 pixels, 96 x 96 pixels, and 72 x 72 pixels.

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